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For about an hour I thought you messed up the shield because of the over/under files. Then I figured it out. What you did was really clever. Looks great.

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Thanks! Yeah, I didn't explain it much but the over and under files work TOGETHER as layers, and the shield sometimes goes to the front during some frames, like defend, so it appears in the over layer, and goes to the back in other frames and animations like walk, so it appears back in the under layer. There was supposed to be an over and under files for the weapon as well, but I figured it might be too complicated to understand, like when is the shield over the weapon, and when is the weapon over the shield, etc., so I managed to make the weapon in just one over layer and just adjusted the poses so they wouldn't cover the weapon during movement. In general, over files animate above the base body (looks from the front), and under files animate under the body (looks from the back) and you need both files to work together to create the illusion of the body twisting angles during movement. Anyways, future weapons might have an over/under files as well, depending on the weapon. So yeah, thanks for pointing that out. :P

Absolutely stunning!

Thanks!